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Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
669
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Posted - 2013.05.19 21:49:00 -
[1] - Quote
Not sure they ever said it was supposed to be in Odyssey, merely that it would be done as part of the overhaul known as tiericide .. which they are doing at a breakneck (Amarr necks for the most part ) pace.
Personally doubt we will see or hear anything with regards to CC revamp until they find a solution to the off-/on-grid link question as splitting those two development wise would mean more work overall .. all pressure is on the coders to solve the grid vs. system riddle and it will increase as stuff is crossed off the tiericide list. |
Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
670
|
Posted - 2013.05.20 10:10:00 -
[2] - Quote
QuakeGod wrote:Making the command modules work on-grid only shouldn't be hard to implement at all. All they have to do is make the command modules have a radius or range of 100km or so. If you are outside of that range, you no longer receive the benefits. Range will probably be part of the solution, but it cannot be the only one :becauseGridFu:. CCP would have to either declare grid manipulation an exploit or redesign the entire thing to stop it .. the former is just bad game management (and would be threadnaughted in a heartbeat) and the latter would suck up an insane amount of Dev hours.
Destiny Corrupted wrote:What are they going to do, make boosting non-corp-members give you a suspect flag?
Oh, ****. Suspect flag = more work for Concord (they are the ones tracking/bestowing it). Why would they ever agree to such a thing when they can just as easily deny access to advanced military command and control assets while under their umbrella (ie. all non-mining links can't activate or counts as aggression)? .. they already disallowed carriers/dreads and their cynos so the precedent is there
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Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
671
|
Posted - 2013.05.20 19:42:00 -
[3] - Quote
Point one is made null and void by graphics, or did they pull the link effect again?
The fun starts when you run into 20+ CC's, using two triple link ships and the rest being all death and hellfire running a single link to mess up visual inspection/scouting .. |
Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
671
|
Posted - 2013.05.20 21:39:00 -
[4] - Quote
Destiny Corrupted wrote:...A living commander can keep commanding, instead of having to fly twenty jumps back in a new ship. Our current system is more analogous to a Roman emperor running to the front of the line, stealing a centurion's fancy hat while yelling "psych!", and then charging into battle with the cohort. That just doesn't really happen.... Augustus participated in a few suppression campaigns after he took power, but all others stopped being soldiers the minute they got their toga's .. in the same vein as today's politicians (fat-ass generals are just politicians with uniforms) are technically commanders.
Command in actual fighting is very much on the front line; Corporals, Sergeants and Lieutenants primarily, they have an immediate effect on outcome as their placement warrants.
The higher ups (ie. the aforementioned fat-asses) contribute with broader, non combat specific effect by shuffling assets around, generally making sure the troops are fed and where they need to be .. your roman Emperor (my Politicians) are more like the Titans in Eve, they get to press the button and provide generic bonuses to all under their command.
As for the plea: For every fight (when the moon is blue) against a numerically superior foe your off-grid links allows, a hundred fights never happen because of the self-same links.
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